I’m obsessed with turning ideas into visuals that hit hard and stick around. I live in the world of 3D modeling, animation, and PBR texturing, but the real thrill for me is motion itself — the timing, rhythm, and flow that make a piece feel alive instead of just moving.
I’m big on details that most people don’t notice but feel — arcs, squash and stretch, follow-through, and those sneaky little secondary animations that give a shot some personality. I love dialing up realism when it matters and pushing things into bold, stylized exaggeration when the story calls for it. Either way, the goal is always the same: make it memorable.
I build my work with tools like Blender, Unreal Engine, and DaVinci Resolve, crafting visuals that don’t just look good — they overdeliver. For me, the fun is in that collision between creativity, storytelling, and technical precision… and making something undeniably awesome out of it.